Webbivo notes
Ideas behind the interfaces.
Short essays on the decisions that make software useful, expressive and easier to understand. These are design perspectives from Webbivo, not announcements of released products.
Games · Design
What makes a decision feel meaningful in a card game?
Clear rules, visible consequences and room for uncertainty can make a turn feel considered rather than arbitrary.
Creative software · DesignCreative tools should protect focus, not create admin
Good tools help an idea move from first capture to deliberate shaping without demanding a filing system first.